2009-2012 Old news

New Features in March 2013 Update

-1080p Full HD resolution

-Shiny Cars and Lamposts

-Better level lighting from the Sun

-Cars have break lights

-Better animation when player or pedestrian is hit by car

-Traffic lights work independantly

-Player walks by default and run when sprint button is pressed

-Player speaks and makes sounds

-Pedestrians run when danger is detected

-Vehicle creates sparks and make sounds when they hit each other

-Wind and street noise are real, no more looping sounds

-Wind, newspapers float around streets

-Dynamic sun

-Lensflare when looking at the sun

-Animated trees

-New weapons, hidden around map

-Lamposts can be knocked over

-Realistic dynamic clouds

-New pause Screen

-Dynamic Moon

-Camera moves around when player is idle

-Camera shakes when running

-Xbox360 controller now supported

 

Bugs

bugs fixed
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*Stealing cars
*walking/running
*Peds dont die instantly
*Shooting animation
*Getting spray painted when out of money
*Changing radio station duplicates
*Getting out the car and the players still inside
*Cars crashing into each other are less glitchy
*Peds dont slow down when they pass each other
*Getting hit by a car is more realistic and less glitchy
*Hiting peds with cars are more realistic and less glitchy
*Male pedestrians have male voices and female peds have female voices
*Birds and plane get stuck on buildings in an infinite loop

 

New bugs that was introduced but fixed in this update
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-HUD and messages were not alligned on different resolutions
-Different cars have diffrent breaklights so only one type of car (Clio) worked
-Making sounds like footsteps wasn't working in time with animation
-Couldn't get shift button to work
-Sparks wouldn't appear in the correct place and wouldn't move with the car
-Floating newspapers were either too heavy or too light (flying off into space)
-Sun moved too fast
-Lens flare wouldn't stay align with sun over time as the sun is moving
-Major problems with getting weapons to stay with the player and getting the cars and peds to detect when being attacked
-Couldn't see through clouds, so couldn't see the sky
-Couldn't pause the game without pausing the pause screen too
-Major camera problems when switching between different modes (idle cam, running cam, normal cam)
-Major camera problems when switching between different entities(on foot, vehicle, plane)
-Moon was too dim and was invisible
-Couldn't get the code for Xbox 360 left analogue stick to work


Old bugs still lingering in the game
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-Stil can't use vehicles after death
-Police chase is still glitchy
-Some resolutions still might show incorrectly
-Weapons are very glitchy
-AI is still glitchy
-System requirements are still very high